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Theme
Your Puny Minds Cannot Fathom image 1
Archenemy Schemes (OARC | #44★ | 2010-06-18)

Your Puny Minds Cannot Fathom

Scheme

When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.

$1.56 cheapest print

Prices

Set # Treatment Finish Price (USD)
Archenemy Schemes 44★ Regular Nonfoil $1.56

Price History

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Rulings

2010-06-15 wotc
What your maximum hand size is (or whether you even have one) matters only during the cleanup step during the ending phase of your turn.
2010-06-15 wotc
The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped). Effectively, that means it removes your maximum hand size just during the turn in which you set it in motion.
2010-06-15 wotc
If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Null Profusion (an enchantment that says your maximum hand size is two) onto the battlefield and later set this scheme in motion, you’ll have no maximum hand size until your next turn. However, if you set this scheme in motion and then put Null Profusion onto the battlefield that turn, your maximum hand size would be two.

Format Legality

Tlr Not Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Not Legal
Pauper Not Legal
Vintage Not Legal
Penny Not Legal
Commander Not Legal
Oathbreaker Not Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Not Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal