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Wizard Class image 1 Wizard Class image 2 Wizard Class image 3
Adventures in the Forgotten Realms (AFR | #81 | 2021-07-23)
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Wizard Class

U
Enchantment — Class
Artist: Marta Nael
All artists: Marta Nael , Milivoj Ćeran

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2U: Level 2

When this Class becomes level 2, draw two cards.

4U: Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.

U
$1.21 cheapest print

Prices

Set # Treatment Finish Price (USD)
Adventures in the Forgotten Realms 81 Regular Nonfoil $3.01
Adventures in the Forgotten Realms 81 Regular Foil $2.71
Bloomburrow Commander 112 Regular Nonfoil $1.21
The List AFR-81 Regular Nonfoil $2.04

Price History

View eBay Sold Listings See real sold prices for Wizard Class

Rulings

2021-07-23 wotc
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2021-07-23 wotc
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23 wotc
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23 wotc
Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23 wotc
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23 wotc
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23 wotc
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal