Magery
Theme
2: Roll a six-sided die. This creature gets the indicated result.
1 — It gets -2/-2 until end of turn.
2 — Prevent all combat damage it would deal this turn.
3 — It gains vigilance until end of turn.
4 — It gains first strike until end of turn.
5 — It gains flying until end of turn.
6 — It gets +2/+2 until end of turn.
| Set | # | Treatment | Finish | Price (USD) |
|---|---|---|---|---|
|
|
83 | Regular | Nonfoil | $0.53 |