Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
2024-11-08
wotc
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08
wotc
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2020-11-10
wotc
You can activate Trench Behemoth's first ability even if it's already untapped and/or already has hexproof.
2020-11-10
wotc
If the target creature does attack, its controller still chooses which player or planeswalker it attacks, as normal. It can attack opponents who don't control untapped Trench Behemoths waiting to crush it, if any are available.
2020-11-10
wotc
If the target creature can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Timeless
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Modern
Not Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Not Legal
Commander
Legal
Oathbreaker
Legal
Standardbrawl
Not Legal
Brawl
Not Legal
Alchemy
Not Legal
Paupercommander
Not Legal
Duel
Legal
Oldschool
Not Legal
Premodern
Not Legal
Predh
Not Legal
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