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Training Grounds image 1 Training Grounds image 2 Training Grounds image 3 Training Grounds image 4 Training Grounds image 5 Training Grounds image 6 Training Grounds image 7 Training Grounds image 8 Training Grounds image 9 Training Grounds image 10
Judge Gift Cards 2022 (P22 | #6 | 2022-07-12)
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Training Grounds

U
Enchantment
Artist: Caroline Gariba

Activated abilities of creatures you control cost 2 less to activate. This effect can't reduce the mana in that cost to less than one mana.

U
$5.75 cheapest print

Prices

Set # Treatment Finish Price (USD)
Judge Gift Cards 2022 6 Promo Foil $31.82
March of the Machine: The Aftermath 9 Regular Nonfoil $7.08
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March of the Machine: The Aftermath Promos 9p Promo Nonfoil $7.67
March of the Machine: The Aftermath Promos 9p Promo Foil $12.39
Avatar: The Last Airbender Eternal 20 Borderless Nonfoil $5.75
Avatar: The Last Airbender Eternal 20 Borderless Foil $7.29
March of the Machine: The Aftermath 59 Showcase Nonfoil $8.02
March of the Machine: The Aftermath 59 Showcase Foil $8.44
Rise of the Eldrazi 91 Regular Nonfoil $8.66
Rise of the Eldrazi 91 Regular Foil $15.75
March of the Machine: The Aftermath 109 Regular Etched Foil $7.01
March of the Machine: The Aftermath 155 Extended Art Nonfoil $5.89
March of the Machine: The Aftermath 155 Extended Art Foil $7.05
March of the Machine: The Aftermath 193 Showcase Foil $21.44
The List ROE-91 Regular Nonfoil $7.62

Price History

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Rulings

2025-10-02 wotc
Training Grounds won't affect the part of an activation cost represented by colored mana symbols or snow mana symbols. It also won't affect nonmana parts of an activation cost, if there are any.
2025-10-02 wotc
Training Grounds takes the total cost to activate a creature's activated ability into account, not just the cost printed on it. For example, Urabrask has an activated ability that costs {R}, and Suppression Field says "Activated abilities cost {2} more to activate unless they're mana abilities." Since activating Urabrask's activated ability would now cost {2}{R}, Training Grounds reduces that cost back to {R}.
2025-10-02 wotc
Training Grounds reduces the generic mana in waterbend costs for activated abilities. It will not reduce waterbend costs that are additional costs for casting spells.
2025-10-02 wotc
Training Grounds can reduce the part of an activation cost represented by generic mana symbols down to nothing, as long as it still costs at least one mana. For example, if an activation cost is {2}{G}, you'd have to pay only {G}. If an activation cost is {2}, though, you'd still have to pay {1}.
2025-10-02 wotc
Training Grounds can reduce the amount you pay for a creature's activated ability cost that includes {X}. For example, Drana, Kalastria Bloodchief has an activated ability that costs {X}{B}{B}. If you control Training Grounds and you activate the ability with X equal to 5, you'll have to pay only {3}{B}{B}. This is true even if the ability states that {X} must be paid with a certain color of mana, as Crimson Hellkite's ability does.
2025-10-02 wotc
Training Grounds affects only creatures you control on the battlefield. The costs of activated abilities that work in other zones (such as cycling or unearth) won't be reduced.
2025-10-02 wotc
If an activated ability of a creature you control costs no generic mana to activate (for example, if it costs {R}{R}, it costs {0}, or it costs only nonmana actions such as {T} or "Sacrifice a creature"), Training Grounds simply won't affect it. In particular, it won't increase the cost to include a mana payment of {1}.
2010-06-15 wotc
Training Grounds won't affect a cost that isn't the cost to activate a creature's activated ability. For example, it won't affect Flameblast Dragon's {X}{R} cost, since that's a cost paid when a triggered ability resolves, and it won't affect a kicker cost, since that's an additional cost to cast a spell. Activated ability costs appear before a colon (:) in a card's rules text, or, in the case of some keywords, before a colon in reminder text.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal