Cumulative upkeep 1B (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each upkeep, if this enchantment is on the battlefield, each player creates a 2/2 black Zombie creature token with haste named Tombspawn for each creature card in their graveyard.
At the beginning of each end step and when this enchantment leaves the battlefield, destroy all tokens created with this enchantment. They can't be regenerated.
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
2004-10-04
wotc
You control the triggered ability, but each player controls the token creature they put onto the battlefield due to the ability's effect.
2004-10-04
wotc
If something changes the names of the tokens, then the "at end of turn" ability will still destroy them.
2004-10-04
wotc
Does not put the Zombies onto the battlefield if this card is not still on the battlefield when its ability resolves.
2004-10-04
wotc
Both the cumulative upkeep and the triggered ability trigger at the beginning of upkeep, so you can choose what order they resolve.
2004-10-04
wotc
All the tokens are put onto the battlefield simultaneously.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Timeless
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Modern
Not Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Not Legal
Commander
Legal
Oathbreaker
Legal
Standardbrawl
Not Legal
Brawl
Not Legal
Alchemy
Not Legal
Paupercommander
Not Legal
Duel
Legal
Oldschool
Not Legal
Premodern
Legal
Predh
Legal
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