Unlike a normal token, a token card doesn’t cease to exist in a zone other than the battlefield. It’s both a token and a card. It can move between zones any number of times and continues to exist for the rest of the game.
2019-11-12
wotc
If a token card is put into a hidden zone, you must use a supplementary token card with a Magic card back to represent it. Since these don’t exist yet, you may need to be creative.
2019-11-12
wotc
For effects that look for or modify the creation of tokens, creating token cards isn’t the same as creating tokens
2019-11-12
wotc
A Time Walk token card is a sorcery with mana cost {1}{U} and the ability “Take an extra turn after this one.”
2019-11-12
wotc
A player’s “opening hand” is the hand of cards the player has after all players have finished taking mulligans.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Timeless
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Modern
Not Legal
Legacy
Not Legal
Pauper
Not Legal
Vintage
Not Legal
Penny
Not Legal
Commander
Not Legal
Oathbreaker
Not Legal
Standardbrawl
Not Legal
Brawl
Not Legal
Alchemy
Not Legal
Paupercommander
Not Legal
Duel
Not Legal
Oldschool
Not Legal
Premodern
Not Legal
Predh
Not Legal
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