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The Archimandrite image 1 The Archimandrite image 2 The Archimandrite image 3
The Brothers' War Commander (BRC | #26 | 2022-11-18)
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The Archimandrite

2URW
Legendary Creature — Human Advisor

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.

Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

0/5
RUW
$0.24 cheapest print

Prices

Set # Treatment Finish Price (USD)
The Brothers' War Commander 26 Regular Nonfoil $0.33
The Brothers' War Commander 26 Regular Foil $0.42
The Brothers' War Commander 46 Extended Art Nonfoil $0.24
The Brothers' War Commander 46 Extended Art Foil $0.41

Price History

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Rulings

2022-10-14 wotc
You can’t gain negative amounts of life. If you have fewer than four cards in hand as the first ability resolves, you won’t gain any life, but you won’t lose any life either.
2022-10-14 wotc
Since The Archimandrite’s activated ability doesn’t have a tap symbol in its cost, you can tap creatures that haven’t been under your control since your most recent turn began (including The Archimandrite itself) to pay the cost.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal