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Suspension Field image 1 Suspension Field image 2 Suspension Field image 3
Friday Night Magic 2015 (F15 | #4 | 2015-01-01)
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Suspension Field

1W
Enchantment
Artist: Seb McKinnon

When this enchantment enters, you may exile target creature with toughness 3 or greater until this enchantment leaves the battlefield. (That creature returns under its owner's control.)

W
$0.09 cheapest print

Prices

Set # Treatment Finish Price (USD)
Friday Night Magic 2015 4 Promo Foil $0.28
Khans of Tarkir 25 Regular Nonfoil $0.09
Khans of Tarkir 25 Regular Foil $0.29

Price History

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Rulings

2014-09-20 wotc
The exiled card returns to the battlefield immediately after Suspension Field leaves the battlefield. Nothing happens between these two events, including state-based actions. Suspension Field and the returned card aren’t on the battlefield at the same time.
2014-09-20 wotc
Suspension Field’s ability causes a zone change with a duration. It’s a single ability that creates two one-shot effects: one that exiles the creature when the ability resolves, and another that returns the exiled card to the battlefield immediately after Suspension Field leaves the battlefield.
2014-09-20 wotc
In a multiplayer game, if Suspension Field’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
2014-09-20 wotc
If the target creature becomes an illegal target before the ability resolves, perhaps because its toughness was lowered, the ability won’t resolve and none of its effects will happen. No creature will be exiled, and Suspension Field will remain on the battlefield.
2014-09-20 wotc
If Suspension Field leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won’t be exiled.
2014-09-20 wotc
If a token is exiled this way, it ceases to exist. It won’t be returned to the battlefield.
2014-09-20 wotc
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal