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Theme
Surreal Memoir image 1 Surreal Memoir image 2 Surreal Memoir image 3 Surreal Memoir image 4
Double Masters 2022 (2X2 | #127 | 2022-07-08)
Most recent print shown first. Tap image to zoom.

Surreal Memoir

3R
Sorcery
Artist: Jaime Jones

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

$0.06 cheapest print

Prices

Set # Treatment Finish Price (USD)
Double Masters 2022 127 Regular Nonfoil $0.17
Double Masters 2022 127 Regular Foil $0.06
Iconic Masters 148 Regular Nonfoil $0.15
Iconic Masters 148 Regular Foil $0.11
Commander 2020 161 Regular Nonfoil $0.21
Rise of the Eldrazi 167 Regular Nonfoil $0.09
Rise of the Eldrazi 167 Regular Foil $0.35

Price History

View eBay Sold Listings See real sold prices for Surreal Memoir

Rulings

2010-06-15 wotc
Surreal Memoir isn't targeted. You don't choose an instant card at random from your graveyard until it resolves. Once you randomly select a card, it's too late for players to respond.
2010-06-15 wotc
Rebound will have no effect on copies of spells because you don't cast them from your hand.
2010-06-15 wotc
If you're playing a format involving only cards from the _Urza's Saga_(TM) set and later, you may change the order of your graveyard at any time. That means the easiest way to choose an instant card at random from your graveyard is to take all the instant cards in your graveyard, turn them face down, shuffle them, and pick a card. Then you just put the rest back.
2010-06-15 wotc
If you're playing a format involving cards printed earlier than the _Urza's Saga_ set, you may not reorder your graveyard. In this case, you need to be more careful when selecting an instant card at random, perhaps by using dice, writing the names of the instant cards on slips of paper and choosing one of them randomly, or carefully noting the existing graveyard order so you can reestablish it after performing the method suggested above, for example.
2010-06-15 wotc
If you have only one instant card in your graveyard as Surreal Memoir resolves, that's the one you'll return to your hand.
2010-06-15 wotc
If you have multiple instant cards in your graveyard with the same name, and one of them is being targeted by another spell on the stack or is enchanted (with Spellweaver Volute, for example), you must differentiate them so you know which one (if any) is chosen at random. In that case, it may be better to use dice or another method that allows you to differentiate between the instant cards to choose one at random.
2010-06-15 wotc
If you cast a spell with rebound from your hand and it resolves, it isn't put into your graveyard. Rather, it's exiled directly from the stack. Effects that care about cards being put into your graveyard won't do anything.
2010-06-15 wotc
If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent's hand due to Sen Triplets), rebound won't have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2010-06-15 wotc
If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won't go back to exile.
2010-06-15 wotc
If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won't get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2010-06-15 wotc
If a spell with rebound that you cast from your hand doesn't resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won't get to cast it again next turn.
2010-06-15 wotc
If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2010-06-15 wotc
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card's type (if it's a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
2010-06-15 wotc
All players get to see which card you chose at random.

Format Legality

Tlr Not Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal