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Theme
Sundial of the Infinite image 1 Sundial of the Infinite image 2 Sundial of the Infinite image 3
Avatar: The Last Airbender Eternal (TLE | #55 | 2025-11-21)
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Sundial of the Infinite

2
Artifact
Artist: Viacom
All artists: Viacom , Vincent Proce

1, T: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

$12.93 cheapest print

Prices

Set # Treatment Finish Price (USD)
Avatar: The Last Airbender Eternal 55 Borderless Nonfoil $12.93
Avatar: The Last Airbender Eternal 55 Borderless Foil $15.10
Magic 2012 218 Regular Nonfoil $18.33
Magic 2012 218 Regular Foil $25.24
The List M12-218 Regular Foil $21.81

Price History

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Rulings

2011-09-22 wotc
Though spells and abilities that are exiled won't get a chance to resolve, they don't count as being "countered."
2011-09-22 wotc
The earliest that you can activate Sundial of the Infinite's ability is during your upkeep step, after abilities that trigger "at the beginning of your upkeep" have been put onto the stack but before they resolve.
2011-09-22 wotc
If Sundial of the Infinite's ability is activated before the end step, any "at the beginning of the end step"-triggered abilities won't get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).
2011-09-22 wotc
If any triggered abilities do trigger during this process, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
2011-09-22 wotc
Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) All attacking and blocking creatures are removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal