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Theme
Summon: Bahamut image 1 Summon: Bahamut image 2 Summon: Bahamut image 3
Final Fantasy (FIN | #1 | 2025-06-13)
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Summon: Bahamut

9
Enchantment Creature — Saga Dragon
Artist: Arif Wijaya
All artists: Arif Wijaya , Kota Nakatsubo

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II — Destroy up to one target nonland permanent.

III — Draw two cards.

IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.

Flying

9/9
$20.40 cheapest print

Prices

Set # Treatment Finish Price (USD)
Final Fantasy 1 Regular Nonfoil $20.40
Final Fantasy 1 Regular Foil $20.49
Final Fantasy Promos 1s Promo Foil $45.97
Final Fantasy 356 Borderless Nonfoil $40.25
Final Fantasy 356 Borderless Foil $59.52

Price History

View eBay Sold Listings See real sold prices for Summon: Bahamut

Rulings

2025-06-06 wotc
Use the total mana value of other permanents you control as Summon: Bahamut's fourth chapter ability resolves to determine how much damage is dealt.
2025-06-06 wotc
The mana value of a transforming double-faced permanent is the mana value of its front face, no matter which face is up.
2025-06-06 wotc
The mana value of a nonmodal double-faced permanent is the mana value of its front face, no matter which face is up.
2025-06-06 wotc
Saga creatures have two sections to their text boxes. The first section, above the type line, contains their chapter abilities, and the second section, below the type line, contains any other abilities (or italicized flavor text). Any abilities in the latter section aren't chapter abilities and apply no matter how many lore counters are on the creature.
2025-06-06 wotc
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2025-06-06 wotc
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
2025-06-06 wotc
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2025-06-06 wotc
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2025-06-06 wotc
If a permanent you control has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
2025-06-06 wotc
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2025-06-06 wotc
Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.
2025-06-06 wotc
As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2025-06-06 wotc
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

Format Legality

Standard Legal
Future Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Legal
Brawl Legal
Alchemy Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal