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Commander 2013 (C13 | #94 | 2013-11-01)
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Sudden Spoiling

1BB
Instant
Artist: Alan Pollack

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

B
$6.44 cheapest print

Prices

Set # Treatment Finish Price (USD)
Commander 2013 94 Regular Nonfoil $6.66
Time Spiral 135 Regular Nonfoil $7.10
Time Spiral 135 Regular Foil $19.06
Time Spiral Remastered 144 Regular Nonfoil $7.40
Time Spiral Remastered 144 Regular Foil $12.85
Commander 2014 164 Regular Nonfoil $6.44

Price History

View eBay Sold Listings See real sold prices for Sudden Spoiling

Rulings

2021-03-19 wotc
Sudden Spoiling overwrites any effects that set a creature's power and toughness. Any existing effects or counters that raise, lower, or switch a creature's power and/or toughness continue to apply to the creature's newly-set power and toughness.
2021-03-19 wotc
Sudden Spoiling affects only creatures the target player controls at the time it resolves. Creatures they begin to control later in the turn won't change power and toughness or lose abilities.
2021-03-19 wotc
Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
2021-03-19 wotc
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2021-03-19 wotc
Players may turn face-down creatures face up while a spell with split second is on the stack.
2021-03-19 wotc
If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
2021-03-19 wotc
Casting a spell with split second won't affect spells and abilities that are already on the stack.
2021-03-19 wotc
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal