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Smuggler's Surprise image 1 Smuggler's Surprise image 2 Smuggler's Surprise image 3 Smuggler's Surprise image 4
Outlaws of Thunder Junction (OTJ | #180 | 2024-04-19)
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Smuggler's Surprise

G
Instant
Artist: Jonas De Ro

Spree (Choose one or more additional costs.)

+ 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.

+ 4G — You may put up to two creature cards from your hand onto the battlefield.

+ 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

$4.33 cheapest print

Prices

Set # Treatment Finish Price (USD)
Outlaws of Thunder Junction 180 Regular Nonfoil $4.33
Outlaws of Thunder Junction 180 Regular Foil $4.54
Outlaws of Thunder Junction Promos 180p Promo Nonfoil $4.60
Outlaws of Thunder Junction Promos 180p Promo Foil $5.02
Outlaws of Thunder Junction Promos 180s Promo Foil $5.72
Outlaws of Thunder Junction 345 Extended Art Nonfoil $5.09
Outlaws of Thunder Junction 345 Extended Art Foil $7.76

Price History

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Rulings

2024-04-12 wotc
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
2024-04-12 wotc
You choose the modes as you cast the spell with spree. Once modes are chosen, they can't be changed.
2024-04-12 wotc
You can't choose the same mode more than once.
2024-04-12 wotc
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn't matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
2024-04-12 wotc
The effect of Smuggler's Surprise's last mode affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get hexproof or indestructible. However, if you chose Smuggler's Surprise's second mode, any creatures you put onto the battlefield that way will gain hexproof and indestructible until end of turn if their power is 4 or greater.
2024-04-12 wotc
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
2024-04-12 wotc
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until the spell is done resolving.
2024-04-12 wotc
No matter which modes you choose, you always follow the instructions in the order they are written.
2024-04-12 wotc
If an effect allows you to cast a spell with spree "without paying its mana cost," you must still choose at least one mode and pay the associated additional costs.
2024-04-12 wotc
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2024-04-12 wotc
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
2024-04-12 wotc
If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose.
2024-04-12 wotc
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

Format Legality

Tlr Legal
Standard Legal
Future Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal