If you have multiple commanders, you’ll copy this spell for each time you’ve cast either of them. For example, if you’ve cast one commander once and one twice, you’ll copy this spell three times.
2018-07-13
wotc
The copies are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell (such as the Storm’s ability itself) won’t trigger.
2018-07-13
wotc
The amount of life to lose is determined only as Skull Storm resolves. For example, if an opponent controls no creatures and has 30 life when you cast Skull Storm and make two copies, the first to resolve causes that opponent to lose 15 life (so they have 15 life left), the second causes that opponent to lose 8 life (7 life left), and the original spell causes that player to lose 4 life, leaving the player at 3 life.
2018-07-13
wotc
If your commander was countered, that time you cast it still counts.
2018-07-13
wotc
Each Storm’s triggered ability counts only how many times you’ve cast your commander from the command zone before that triggered ability resolves. If you cast your commander again later, you won’t get another copy.
2018-07-13
wotc
Each Storm’s triggered ability can copy the Storm spell even if that spell is countered before that ability resolves.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Timeless
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Modern
Not Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Not Legal
Commander
Legal
Oathbreaker
Legal
Standardbrawl
Not Legal
Brawl
Not Legal
Alchemy
Not Legal
Paupercommander
Not Legal
Duel
Legal
Oldschool
Not Legal
Premodern
Not Legal
Predh
Not Legal
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