Sold Cards Prices from all card games
MTG Cards Card database, rulings & prices
Theme
Sengir, the Dark Baron image 1 Sengir, the Dark Baron image 2 Sengir, the Dark Baron image 3 Sengir, the Dark Baron image 4 Sengir, the Dark Baron image 5
Commander Legends (CMR | #149 | 2020-11-20)
Most recent print shown first. Tap image to zoom.

Sengir, the Dark Baron

4BB
Legendary Creature — Vampire Noble

Flying

Whenever another creature dies, put two +1/+1 counters on Sengir.

Whenever another player loses the game, you gain life equal to that player's life total as the turn began.

Partner (You can have two commanders if both have partner.)

4/4
$0.26 cheapest print

Prices

Set # Treatment Finish Price (USD)
Commander Legends 149 Regular Nonfoil $0.26
Commander Legends 149 Regular Foil $0.34
Commander Legends 568 Regular Etched Foil $0.49
Commander Legends 722 Promo Foil $0.33

Price History

View eBay Sold Listings See real sold prices for Sengir, the Dark Baron

Rulings

2020-11-10 wotc
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
2020-11-10 wotc
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10 wotc
Sengir, the Dark Baron's third ability will trigger no matter how the player lost the game: due to a state-based action (having 0 or less life, trying to draw a card from an empty library, having 10 or more poison counters), because of a spell or effect that states they lose the game, because your awesome might has left them with no choice other than concession, or for any other reason.
2020-11-10 wotc
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10 wotc
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10 wotc
If you and another player lose the game at the same time, the third ability won't resolve in time to save you.
2020-11-10 wotc
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10 wotc
If Sengir, the Dark Baron is dealt lethal damage at the same time as other creatures, they die at the same time. The second ability won't resolve in time to save Sengir, the Dark Baron.
2020-11-10 wotc
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10 wotc
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Format Legality

Tlr Not Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal