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Selkie Hedge-Mage image 1 Selkie Hedge-Mage image 2 Selkie Hedge-Mage image 3
DCI Promos (DCI | #20 | 2008-08-15)
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Selkie Hedge-Mage

2GU
Creature — Merfolk Wizard

When this creature enters, if you control two or more Forests, you may gain 3 life.

When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.

2/2
GU
$0.23 cheapest print

Prices

Set # Treatment Finish Price (USD)
DCI Promos 20 Promo Foil $4.98
Eventide 158 Regular Nonfoil $0.23
Eventide 158 Regular Foil $1.02

Price History

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Rulings

2008-08-01 wotc
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
2008-08-01 wotc
Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
2008-08-01 wotc
Both abilities trigger at the same time. You can put them on the stack in any order.
2008-08-01 wotc
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal