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Theme
Scytheclaw image 1 Scytheclaw image 2 Scytheclaw image 3 Scytheclaw image 4 Scytheclaw image 5 Scytheclaw image 6
Commander 2015 (C15 | #53 | 2015-11-13)
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Scytheclaw

5
Artifact — Equipment
Artist: James Paick

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip 3

$0.23 cheapest print

Prices

Set # Treatment Finish Price (USD)
Commander 2015 53 Regular Nonfoil $0.37
Zendikar Rising Commander 118 Regular Nonfoil $0.23
March of the Machine Commander 375 Regular Nonfoil $0.24
Commander Masters 408 Regular Nonfoil $0.23
Commander Masters 408 Regular Foil $0.34
Commander Masters 615 Regular Etched Foil $0.61

Price History

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Rulings

2020-08-07 wotc
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
2020-08-07 wotc
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07 wotc
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07 wotc
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2015-11-04 wotc
Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal