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Wilds of Eldraine: Enchanting Tales (WOT | #35 | 2023-09-08)
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Sanguine Bond

3BB
Enchantment
Artist: Harry Conway

Whenever you gain life, target opponent loses that much life.

B
$5.03 cheapest print

Prices

Set # Treatment Finish Price (USD)
Wilds of Eldraine: Enchanting Tales 35 Borderless Nonfoil $5.33
Wilds of Eldraine: Enchanting Tales 35 Borderless Foil $7.00
Commander 2013 92 Regular Nonfoil $5.03
Iconic Masters 107 Regular Nonfoil $6.10
Iconic Masters 107 Regular Foil $5.59
Magic 2010 111 Regular Nonfoil $5.75
Magic 2010 111 Regular Foil $13.78
Magic 2014 112 Regular Nonfoil $5.86
Magic 2014 112 Regular Foil $9.09
Commander 2017 124 Regular Nonfoil $7.32
Commander 2021 153 Regular Nonfoil $6.92
Tales of Middle-earth Commander 208 Regular Nonfoil $5.14
Time Spiral Remastered 330 Regular Nonfoil $5.70
Time Spiral Remastered 330 Regular Foil $21.65
Secret Lair Drop 1799 Borderless Nonfoil $19.35

Price History

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Rulings

2024-04-12 wotc
In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.
2023-09-01 wotc
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2021-03-19 wotc
If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
2021-03-19 wotc
If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
2009-10-01 wotc
Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal