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Theme
Sage of Hours image 1
Journey into Nyx (JOU | #50 | 2014-05-02)

Sage of Hours

1U
Creature — Human Wizard
Artist: Matt Stewart

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.

1/1
$12.10 cheapest print

Prices

Set # Treatment Finish Price (USD)
Journey into Nyx 50 Regular Nonfoil $12.10
Journey into Nyx 50 Regular Foil $47.72

Price History

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Rulings

2014-04-26 wotc
You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.
2014-04-26 wotc
Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
2014-04-26 wotc
Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
2014-04-26 wotc
Heroic abilities will resolve before the spell that caused them to trigger.

Format Legality

Tlr Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal