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Theme
Research // Development image 1
Dissension (DIS | #155 | 2006-05-05)

Research // Development

GU3UR
Instant // Instant
Artist: Greg Staples
GRU
$0.52 cheapest print

Prices

Set # Treatment Finish Price (USD)
Dissension 155 Regular Nonfoil $0.52
Dissension 155 Regular Foil $1.30

Price History

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Rulings

2022-12-08 wotc
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
2022-12-08 wotc
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
2022-12-08 wotc
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
2022-12-08 wotc
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
2022-12-08 wotc
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
2022-12-08 wotc
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2022-12-08 wotc
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
2009-10-01 wotc
The exile zone is a part of the game, so you can't get exiled cards.
2009-10-01 wotc
A card "from outside the game" may be a card from your collection or a card from your sideboard. In tournament play, you can't choose a card from your collection. The cards you choose don't all have to come from the same place.
2006-05-01 wotc
In a multiplayer game, each opponent, in turn, has the option to let you draw a card. If no opponent does, you put a token onto the battlefield. Then the process repeats two more times. A different opponent may let you draw a card each time.
2006-05-01 wotc
Development's effect is repeated three times no matter which option the opponent chooses. The opponent may choose a different option each time. You'll wind up with three Elemental tokens, two tokens and a card, one token and two cards, or three cards, whichever your opponent chooses.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal