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Theme
Planeswalkerificate image 1
Mystery Booster 2 (MB2 | #565 | 2024-08-02)

Planeswalkerificate

2RR
Enchantment — Aura
Artist: Guga Baraldi

Enchant creature you control

Enchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities —

+1: Add RR.

−1: Exile the top card of your library. You may play it this turn.

−X: This planeswalker deals X damage to any target.

R
$0.32 cheapest print

Prices

Set # Treatment Finish Price (USD)
Mystery Booster 2 565 Regular Nonfoil $0.32

Price History

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Rulings

2024-11-08 wotc
The enchanted creature’s toughness doesn’t turn into loyalty counters. Its toughness is its loyalty, and that value is modified appropriately as the enchanted creature is dealt damage.
2024-11-08 wotc
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08 wotc
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08 wotc
Other effects can still modify enchanted creature’s power and/or toughness as they would any other creature, and their durations are not affected. For example, Invigorate can give the creature +4/+4 until end of turn. While its toughness is boosted, that toughness can be reduced as a cost to activate its loyalty abilities. However, once the turn ends and Invigorate wears off, if the creature’s toughness is 0 or less, it would be put into a graveyard as a state-based action.
2024-11-08 wotc
Loyalty costs on enchanted creature treat putting or removing loyalty counters on/from it to changing its toughness instead. A [+1] cost on a loyalty ability, for example, effectively has a cost of “increase enchanted creature’s toughness by 1,” though it still counts as a loyalty ability. Similarly, a [−X] cost becomes “Reduce enchanted creature’s toughness by X.” You can’t pay a cost that would reduce enchanted creature’s toughness to less than 0.
2024-11-08 wotc
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Not Legal
Pauper Not Legal
Vintage Not Legal
Penny Not Legal
Commander Not Legal
Oathbreaker Not Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Not Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal