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The Brothers' War (BRO | #202 | 2022-11-18)
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Perennial Behemoth

5
Artifact Creature — Beast
Artist: Wayne Reynolds

You may play lands from your graveyard.

Unearth GG (GG: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/7
G
$0.41 cheapest print

Prices

Set # Treatment Finish Price (USD)
The Brothers' War 202 Regular Nonfoil $0.41
The Brothers' War 202 Regular Foil $0.46
The Brothers' War Promos 202p Promo Nonfoil $0.52
The Brothers' War Promos 202p Promo Foil $0.51
The Brothers' War Promos 202s Promo Foil $1.81
Outlaws of Thunder Junction Commander 262 Regular Nonfoil $0.53
The Brothers' War 350 Extended Art Nonfoil $1.00
The Brothers' War 350 Extended Art Foil $1.77

Price History

View eBay Sold Listings See real sold prices for Perennial Behemoth

Rulings

2022-10-14 wotc
Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.
2022-10-14 wotc
Perennial Behemoth doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.
2022-10-14 wotc
Perennial Behemoth doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.
2022-10-14 wotc
If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.
2022-10-14 wotc
If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.
2022-10-14 wotc
At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.
2022-10-14 wotc
Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal