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Theme
Overwhelming Splendor image 1 Overwhelming Splendor image 2 Overwhelming Splendor image 3
Hour of Devastation (HOU | #19 | 2017-07-14)
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Overwhelming Splendor

6WW
Enchantment — Aura Curse
Artist: Richard Wright

Enchant player

Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

W
$6.25 cheapest print

Prices

Set # Treatment Finish Price (USD)
Hour of Devastation 19 Regular Nonfoil $6.25
Hour of Devastation 19 Regular Foil $13.79
Hour of Devastation Promos 19s Promo Foil $16.27

Price History

View eBay Sold Listings See real sold prices for Overwhelming Splendor

Rulings

2017-09-29 wotc
If a creature enters the battlefield under enchanted player's control, any "when [this creature] enters the battlefield" abilities of that creature won't trigger. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities won't be applied.
2017-07-14 wotc
While the enchanted player can still activate mana abilities and loyalty abilities, creatures that player controls won't normally have any of those abilities to be activated.
2017-07-14 wotc
Overwhelming Splendor overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply to a creature after Overwhelming Splendor becomes attached to its controller will overwrite this effect. For example, the enchanted player's Riddleform will become a 3/3 creature if player casts a noncreature spell.
2017-07-14 wotc
If Overwhelming Splendor leaves the battlefield at the same time as a creature enchanted player controls, any "when [this creature] [dies or leaves the battlefield]" abilities of that creature won't trigger.
2017-07-14 wotc
If an effect grants a creature an ability after Overwhelming Splendor has become attached to its controller, that creature won't lose that ability.
2017-07-14 wotc
If a noncreature permanent becomes a creature, it will lose all abilities it has. However, if the effect that makes that permanent a creature grants it an ability, it will continue to have that ability. For example, the enchanted player's Riddleform will have flying once it becomes a creature.
2017-07-14 wotc
Effects that modify a creature's power and/or toughness, such as the effect of Titanic Growth, will apply to the creatures no matter when they started to take effect. The same is true for any counters that change their power and/or toughness.
2017-07-14 wotc
An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. A loyalty ability is an ability of a planeswalker whose cost specifies how many loyalty counters to give or remove.
2017-07-14 wotc
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and eternalize) are activated abilities and will have colons in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") of noncreature permanents are unaffected by the last ability of Overwhelming Splendor.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal