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Theme
Night of the Flying Merfolk image 1
Mystery Booster 2 (MB2 | #532 | 2024-08-02)

Night of the Flying Merfolk

2U
Enchantment — Saga
Artist: Ashlea Kelly

Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)

I — Create two 1/1 blue Merfolk creature tokens.

II — Put a flying counter on each tapped creature you control.

III — Draw a card for each creature you control that dealt combat damage to a player this turn.

$0.22 cheapest print

Prices

Set # Treatment Finish Price (USD)
Mystery Booster 2 532 Regular Nonfoil $0.22

Price History

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Rulings

2024-11-08 wotc
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08 wotc
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08 wotc
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

Format Legality

Tlr Not Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Not Legal
Pauper Not Legal
Vintage Not Legal
Penny Not Legal
Commander Not Legal
Oathbreaker Not Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Not Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal