Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
You choose which exiled adventurer card, if any, to put into that player's graveyard after seeing their hand. You may do this even if that player has no nonland cards in hand, or even no cards at all.
2019-10-04
wotc
Memory Theft allows you to put any face-up exiled card with an Adventure that player owns into their graveyard, not just one that was cast as an Adventure and exiled.
2019-10-04
wotc
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2019-10-04
wotc
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Legal
Timeless
Legal
Gladiator
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Pauper
Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Oathbreaker
Legal
Standardbrawl
Not Legal
Brawl
Legal
Alchemy
Not Legal
Paupercommander
Legal
Duel
Legal
Oldschool
Not Legal
Premodern
Not Legal
Predh
Not Legal
Who's Online
Live site activity across collectors, guests, and crawlers.