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Theme
Linvala, Shield of Sea Gate image 1 Linvala, Shield of Sea Gate image 2 Linvala, Shield of Sea Gate image 3 Linvala, Shield of Sea Gate image 4 Linvala, Shield of Sea Gate image 5 Linvala, Shield of Sea Gate image 6
Zendikar Rising (ZNR | #226 | 2020-09-25)
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Linvala, Shield of Sea Gate

1WU
Legendary Creature — Angel Wizard
Artist: Wayne Reynolds

Flying

At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

3/3
$0.32 cheapest print

Prices

Set # Treatment Finish Price (USD)
Zendikar Rising 226 Regular Nonfoil $0.32
Zendikar Rising 226 Regular Foil $0.39
Zendikar Rising Promos 226p Promo Nonfoil $0.40
Zendikar Rising Promos 226p Promo Foil $0.41
Zendikar Rising Promos 226s Promo Foil $1.08
Zendikar Rising 368 Extended Art Nonfoil $0.64
Zendikar Rising 368 Extended Art Foil $0.67
The List ZNR-226 Regular Nonfoil $0.34

Price History

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Rulings

2020-09-25 wotc
To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
2020-09-25 wotc
The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.
2020-09-25 wotc
Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
2020-09-25 wotc
No abilities of the affected permanent can be activated, including mana abilities.
2020-09-25 wotc
Linvala’s middle ability won’t trigger at all if you don’t have a full party as your combat phase begins. It won’t affect the target if you don’t have a full party as it resolves. The number of creatures in your party may change between these times, however.
2020-09-25 wotc
In a multiplayer game, if you leave the game after Linvala’s middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
2020-09-25 wotc
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
2020-09-25 wotc
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
2020-09-25 wotc
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.

Format Legality

Tlr Legal
Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal