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Leonardo, the Balance image 1 Leonardo, the Balance image 2
Teenage Mutant Ninja Turtles Eternal (TMC | #1 | 2026-03-06)
Most recent print shown first. Tap image to zoom.

Leonardo, the Balance

3W
Legendary Creature — Mutant Ninja Turtle
Artist: Inkognit
All artists: Inkognit , Kirokaze

Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.

WUBRG: Creatures you control gain menace, trample, and lifelink until end of turn.

Partner—Character select (You can have two commanders if both have this ability.)

3/3
BGRUW
$0.76 cheapest print

Prices

Set # Treatment Finish Price (USD)
Teenage Mutant Ninja Turtles Eternal 1 Borderless Nonfoil $4.33
Teenage Mutant Ninja Turtles Eternal 1 Borderless Foil $0.76
Teenage Mutant Ninja Turtles Eternal 83 Borderless Foil $330.04

Price History

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Rulings

2026-01-27 wotc
You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.
2026-01-27 wotc
To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2026-01-27 wotc
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2026-01-27 wotc
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)
2026-01-27 wotc
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2026-01-27 wotc
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
2026-01-27 wotc
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Not Legal
Modern Not Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal