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Leather Armor image 1 Leather Armor image 2
Adventures in the Forgotten Realms (AFR | #248 | 2021-07-23)
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Leather Armor

1
Artifact — Equipment

Equipped creature gets +0/+1 and has ward 1. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Equip 0. Activate only once each turn.

$0.15 cheapest print

Prices

Set # Treatment Finish Price (USD)
Adventures in the Forgotten Realms 248 Regular Nonfoil $0.15
Adventures in the Forgotten Realms 248 Regular Foil $0.34
The List AFR-248 Regular Nonfoil $0.21

Price History

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Rulings

2021-07-23 wotc
The emblem's triggered ability checks the total amount of life that opponent has lost over the entire turn after the creatures you control deal combat damage to them. If the amount is 8 or greater, the ability won't trigger.
2021-07-23 wotc
Only the total life lost is considered, not any life that opponent may have gained. For example, if an opponent loses 4 life, then gains 5 life, then creatures you control deal 3 combat damage to them, the emblem's ability will trigger and the opponent will lose 1 life.
2021-07-23 wotc
If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal