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Theme
Leader's Talent image 1
Teenage Mutant Ninja Turtles (TMT | #13 | 2026-03-06)

Leader's Talent

1W
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Whenever you attack, put a +1/+1 counter on target attacking creature.

2W: Level 2

Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.

3W: Level 3

Whenever you cast a spell, put a +1/+1 counter on each creature you control.

W
$1.00 cheapest print

Prices

Set # Treatment Finish Price (USD)
Teenage Mutant Ninja Turtles 13 Regular Nonfoil $1.00
Teenage Mutant Ninja Turtles 13 Regular Foil $1.73

Price History

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Rulings

2026-01-27 wotc
You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
2026-01-27 wotc
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2026-01-27 wotc
Leader's Talent's level 3 ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
2026-01-27 wotc
Gaining a level won't remove abilities that a Class had at a previous level.
2026-01-27 wotc
Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
2026-01-27 wotc
Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.
2026-01-27 wotc
An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.

Format Legality

Standard Legal
Future Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Legal
Brawl Legal
Alchemy Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal