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Karplusan Minotaur image 1 Karplusan Minotaur image 2
Coldsnap (CSP | #86 | 2006-07-21)
Most recent print shown first. Tap image to zoom.

Karplusan Minotaur

2RR
Creature — Minotaur Warrior
Artist: Wayne England

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever you win a coin flip, this creature deals 1 damage to any target.

Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.

3/3
R
$5.22 cheapest print

Prices

Set # Treatment Finish Price (USD)
Coldsnap 86 Regular Nonfoil $5.22
Coldsnap 86 Regular Foil $7.50
The List CSP-86 Regular Foil $6.27

Price History

View eBay Sold Listings See real sold prices for Karplusan Minotaur

Rulings

2006-07-15 wotc
When Karplusan Minotaur’s cumulative upkeep ability resolves, you either flip a number of coins equal to the number of age counters on it, or you sacrifice it. Once you start to flip, you can’t stop; you must continue until all flips are made. If you flip, you call heads or tails for each flip. Each time you’re right, the Minotaur’s second ability triggers. Each time you’re wrong, the Minotaur’s third ability triggers. The triggers wait until after you’re done flipping, then they all go on the stack in whatever order you choose. Each may have a different target.
2006-07-15 wotc
The Minotaur’s last two abilities will trigger whenever you win or lose any coin flip. For example, if you cast Stitch in Time, one of the Minotaur’s abilities will trigger.
2006-07-15 wotc
The coin flip rules have changed. You now win or lose a flip only if *you* flipped the coin. If your opponent loses a flip, that no longer means that you win that flip. Only coin flips caused by cards that say “win” and/or “lose” anywhere on them have a winner or loser.
2006-07-15 wotc
If a spell or ability uses a coin flip to determine what happens on a heads result versus a tails result, the flipping player doesn’t call “heads” or “tails.” Such flips have no winner or loser.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal