Sold Cards Prices from all card games
MTG Cards Card database, rulings & prices
Theme
Halimar Wavewatch image 1 Halimar Wavewatch image 2
Rise of the Eldrazi (ROE | #72 | 2010-04-23)
Most recent print shown first. Tap image to zoom.

Halimar Wavewatch

1U
Creature — Merfolk Soldier
Artist: Matt Stewart

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

0/6

LEVEL 5+

6/6

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

0/3
U
$0.07 cheapest print

Prices

Set # Treatment Finish Price (USD)
Rise of the Eldrazi 72 Regular Nonfoil $0.13
Rise of the Eldrazi 72 Regular Foil $0.30
The List ROE-72 Regular Nonfoil $0.07

Price History

View eBay Sold Listings See real sold prices for Halimar Wavewatch

Rulings

2010-06-15 wotc
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
2010-06-15 wotc
If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15 wotc
Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15 wotc
Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15 wotc
A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal