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Frontier Siege image 1 Frontier Siege image 2 Frontier Siege image 3 Frontier Siege image 4 Frontier Siege image 5
Fate Reforged (FRF | #131 | 2015-01-23)
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Frontier Siege

3G
Enchantment
Artist: James Ryman

As this enchantment enters, choose Khans or Dragons.

• Khans — At the beginning of each of your main phases, add GG.

• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.

G
$0.21 cheapest print

Prices

Set # Treatment Finish Price (USD)
Fate Reforged 131 Regular Nonfoil $0.28
Commander 2017 150 Regular Nonfoil $0.42
Starter Commander Decks 184 Regular Nonfoil $0.21
Tarkir: Dragonstorm Commander 256 Regular Nonfoil $0.34

Price History

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Rulings

2014-11-24 wotc
The words "Khans" and "Dragons" are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. "[Anchor word] — [Ability]" means "As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability]." Notably, the anchor word "Dragons" has no connection to the creature type Dragon.
2014-11-24 wotc
The "Khans" ability triggers at the beginning of both your precombat main phase and your postcombat main phase. Unused mana is lost at the end of each step and phase.
2014-11-24 wotc
For the "Dragons" ability, you decide whether the creature with flying will fight the target creature you don't control as the ability resolves.
2014-11-24 wotc
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
2014-11-24 wotc
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal