Sold Cards Prices from all card games
MTG Cards Card database, rulings & prices
Theme
Firja's Retribution image 1 Firja's Retribution image 2 Firja's Retribution image 3 Firja's Retribution image 4
Kaldheim (KHM | #210 | 2021-02-05)
Most recent print shown first. Tap image to zoom.

Firja's Retribution

1WWB
Enchantment — Saga
Artist: Anna Steinbauer

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.

II — Until end of turn, Angels you control gain "T: Destroy target creature with power less than this creature's power."

III — Angels you control gain double strike until end of turn.

BW
$0.35 cheapest print

Prices

Set # Treatment Finish Price (USD)
Kaldheim 210 Regular Nonfoil $0.35
Kaldheim 210 Regular Foil $0.42
Kaldheim Promos 210p Promo Nonfoil $0.60
Kaldheim Promos 210p Promo Foil $1.68
Kaldheim Promos 210s Promo Foil $3.65
Commander Legends: Battle for Baldur's Gate 846 Regular Nonfoil $0.37

Price History

View eBay Sold Listings See real sold prices for Firja's Retribution

Rulings

2021-02-05 wotc
The power of the target creature must be less than the power of the Angel as you activate the ability. As the ability tries to resolve, the powers are compared again. If the power of the target creature is no longer less than the power of the Angel, the ability won't resolve. If the Angel is no longer on the battlefield at that time, use its power as it last existed on the battlefield to determine if the ability resolves.
2021-02-05 wotc
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
2021-02-05 wotc
Only Angels you control as the chapter II ability resolves will gain the activated ability. Similarly, only Angels you control as the chapter III ability resolves will gain double strike. In both cases, Angels that come under your control later in the turn won't gain the ability.
2021-02-05 wotc
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
2021-02-05 wotc
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05 wotc
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05 wotc
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05 wotc
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
2021-02-05 wotc
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal