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Fighter Class image 1 Fighter Class image 2 Fighter Class image 3 Fighter Class image 4
Adventures in the Forgotten Realms (AFR | #222 | 2021-07-23)
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Fighter Class

RW
Enchantment — Class
Artist: Volkan Baǵa

(Gain the next level as a sorcery to add its ability.)

When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

1RW: Level 2

Equip abilities you activate cost 2 less to activate.

3RW: Level 3

Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

RW
$7.82 cheapest print

Prices

Set # Treatment Finish Price (USD)
Adventures in the Forgotten Realms 222 Regular Nonfoil $8.52
Adventures in the Forgotten Realms 222 Regular Foil $10.64
Adventures in the Forgotten Realms Promos 222a Promo Foil $42.96
Adventures in the Forgotten Realms Promos 222p Promo Nonfoil $8.71
Adventures in the Forgotten Realms Promos 222p Promo Foil $7.82
Adventures in the Forgotten Realms Promos 222s Promo Foil $12.19

Price History

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Rulings

2021-07-23 wotc
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2021-07-23 wotc
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2021-07-23 wotc
The discount to equip abilities applies only to generic mana requirements. If you control multiple Fighter Classes that are level 2 or higher, equip abilities cost {2} less for each one. This can't make an ability cost less than {0}.
2021-07-23 wotc
Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
2021-07-23 wotc
If the last triggered ability triggers more than once in the same combat, a single creature may be required to block more than one creature. As long as it doesn't have an ability that would allow that, its controller choose which attacking creature it blocks.
2021-07-23 wotc
Gaining a level won't remove abilities that a Class had at a previous level.
2021-07-23 wotc
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23 wotc
For the last triggered ability, if the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either.
2021-07-23 wotc
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2021-07-23 wotc
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal