Sold Cards Prices from all card games
MTG Cards Card database, rulings & prices
Theme
Escape Protocol image 1
Ikoria: Lair of Behemoths (IKO | #48 | 2020-04-24)

Escape Protocol

1U
Enchantment

Whenever you cycle a card, you may pay 1. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

U
$0.12 cheapest print

Prices

Set # Treatment Finish Price (USD)
Ikoria: Lair of Behemoths 48 Regular Nonfoil $0.12
Ikoria: Lair of Behemoths 48 Regular Foil $0.25

Price History

View eBay Sold Listings See real sold prices for Escape Protocol

Rulings

2020-04-17 wotc
You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.
2020-04-17 wotc
While resolving Escape Protocol’s triggered ability, you can’t pay {1} multiple times to exile multiple permanents you control.
2020-04-17 wotc
When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
2020-04-17 wotc
Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.
2020-04-17 wotc
Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
2020-04-17 wotc
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
2020-04-17 wotc
Escape Protocol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {1}. If you do, a second ability triggers and you pick a target artifact or creature you control. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target changes zones.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal