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Theme
Enter the Unknown image 1
Rivals of Ixalan (RIX | #128 | 2018-01-19)

Enter the Unknown

G
Sorcery
Artist: Howard Lyon

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

G
$0.41 cheapest print

Prices

Set # Treatment Finish Price (USD)
Rivals of Ixalan 128 Regular Nonfoil $0.41
Rivals of Ixalan 128 Regular Foil $1.06

Price History

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Rulings

2018-01-19 wotc
The effects of multiples of Enter the Unknown in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Wayward Swordtooth.
2018-01-19 wotc
Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
2018-01-19 wotc
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
2018-01-19 wotc
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
2018-01-19 wotc
If you somehow manage to cast Enter the Unknown when it's not your turn, the target creature explores when it resolves, but you won't be able to play a land that turn.
2018-01-19 wotc
If the target creature is an illegal target by the time Enter the Unknown tries to resolve, the spell doesn't resolve. It won't explore, and you won't be able to play an additional land.
2018-01-19 wotc
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
2018-01-19 wotc
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
2018-01-19 wotc
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
2018-01-19 wotc
Enter the Unknown's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal