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Emrakul, the World Anew image 1 Emrakul, the World Anew image 2 Emrakul, the World Anew image 3 Emrakul, the World Anew image 4 Emrakul, the World Anew image 5 Emrakul, the World Anew image 6
Modern Horizons 3 (MH3 | #6 | 2024-06-14)
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Emrakul, the World Anew

12
Legendary Creature — Eldrazi
Artist: Brent Hollowell
All artists: Brent Hollowell , Mark Tedin

When you cast this spell, gain control of all creatures target player controls.

Flying, protection from spells and from permanents that were cast this turn

When Emrakul leaves the battlefield, sacrifice all creatures you control.

Madness—Pay six C.

12/12
$5.07 cheapest print

Prices

Set # Treatment Finish Price (USD)
Modern Horizons 3 6 Borderless Nonfoil $5.07
Modern Horizons 3 6 Borderless Foil $5.56
Modern Horizons 3 Promos 6s Promo Foil $12.91
Modern Horizons 3 381 Borderless Nonfoil $22.62
Modern Horizons 3 381 Borderless Foil $62.50
Modern Horizons 3 384 Regular Nonfoil $6.08
Modern Horizons 3 384 Regular Foil $10.80
Modern Horizons 3 473 Regular Etched Foil $10.38

Price History

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Rulings

2024-06-07 wotc
The control-change effect of Emrakul's first ability lasts indefinitely. It doesn't wear off during the cleanup step or when Emrakul leaves the battlefield.
2024-06-07 wotc
Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
2024-06-07 wotc
If you discard a card with madness, you discard it into exile instead of into your graveyard. When you do, you can either cast it from exile for its madness cost or put it into your graveyard.
2024-06-07 wotc
If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
2024-06-07 wotc
If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
2024-06-07 wotc
If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
2024-06-07 wotc
Emrakul, the World Anew's triggered ability will resolve before Emrakul does. If Emrakul is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
2024-06-07 wotc
Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a creature with madness if you discard it during an opponent's turn.
2024-06-07 wotc
Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
2024-06-07 wotc
A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
2024-06-07 wotc
A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal