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Theme
Emerge Unscathed image 1 Emerge Unscathed image 2 Emerge Unscathed image 3
Iconic Masters (IMA | #19 | 2017-11-17)
Most recent print shown first. Tap image to zoom.

Emerge Unscathed

W
Instant
Artist: Steve Argyle

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

W
$0.34 cheapest print

Prices

Set # Treatment Finish Price (USD)
Iconic Masters 19 Regular Nonfoil $0.41
Iconic Masters 19 Regular Foil $0.56
Rise of the Eldrazi 20 Regular Nonfoil $0.34
Rise of the Eldrazi 20 Regular Foil $2.86
The List IMA-19 Regular Nonfoil $0.47

Price History

View eBay Sold Listings See real sold prices for Emerge Unscathed

Rulings

2010-06-15 wotc
You choose the color as Emerge Unscathed resolves. Once you choose a color, it’s too late for players to respond.
2010-06-15 wotc
Rebound will have no effect on copies of spells because you don’t cast them from your hand.
2010-06-15 wotc
If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.
2010-06-15 wotc
If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2010-06-15 wotc
If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2010-06-15 wotc
If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2010-06-15 wotc
If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.
2010-06-15 wotc
If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2010-06-15 wotc
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal