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Theme
Electropotence image 1
Zendikar (ZEN | #122 | 2009-10-02)

Electropotence

2R
Enchantment

Whenever a creature you control enters, you may pay 2R. If you do, that creature deals damage equal to its power to any target.

R
$0.31 cheapest print

Prices

Set # Treatment Finish Price (USD)
Zendikar 122 Regular Nonfoil $0.31
Zendikar 122 Regular Foil $0.71

Price History

View eBay Sold Listings See real sold prices for Electropotence

Rulings

2009-10-01 wotc
You target a permanent or player when the ability triggers. You decide whether or not to pay {2}{R} as the ability resolves.
2009-10-01 wotc
Once you decide to pay {2}{R}, it's too late for anyone to respond (such as by activating a regeneration ability the targeted creature has).
2009-10-01 wotc
If you pay {2}{R}, the creature that entered deals damage equal to its current power to the targeted permanent or player. If it's no longer on the battlefield, its last known existence on the battlefield is checked to determine its power.
2009-10-01 wotc
Electropotence is the source of the ability, but the creature is the source of the damage. The ability couldn't target a creature with protection from red, for example. It could target a creature with protection from creatures, but all the damage would be prevented. Since damage is dealt by the creature, lifelink, deathtouch, and wither are taken into account, even if the creature has left the battlefield by the time it deals damage.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal