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Theme
Electro, Assaulting Battery image 1 Electro, Assaulting Battery image 2 Electro, Assaulting Battery image 3 Electro, Assaulting Battery image 4
Through the Omenpaths (OM1 | #76 | 2025-09-23)
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Electro, Assaulting Battery

1RR
Legendary Creature — Human Villain
Artist: Dmitry Burmak
All artists: Dmitry Burmak , Piotr Dura

Flying

You don't lose unspent red mana as steps and phases end.

Whenever you cast an instant or sorcery spell, add R.

When Electro leaves the battlefield, you may pay X. When you do, he deals X damage to target player.

2/3
R
$4.72 cheapest print

Prices

Set # Treatment Finish Price (USD)
Marvel's Spider-Man 76 Regular Nonfoil $4.95
Marvel's Spider-Man 76 Regular Foil $5.29
Marvel's Spider-Man Promos 76s Promo Foil $13.00
Marvel's Spider-Man 260 Extended Art Nonfoil $4.72
Marvel's Spider-Man 260 Extended Art Foil $8.01

Price History

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Rulings

2025-09-19 wotc
You can keep unspent red mana indefinitely while Electro is under your control. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
2025-09-19 wotc
Once Electro leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
2025-09-19 wotc
If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
2025-09-19 wotc
Electro's last ability triggers without requiring a target. You choose the value of X as that ability resolves. If you pay the mana, a second "reflexive" ability triggers. You choose the target for that ability at that time. Players can respond to the reflexive triggered ability as normal, knowing the amount of damage that will be dealt as that ability resolves.

Format Legality

Standard Legal
Future Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Legal
Brawl Legal
Alchemy Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal