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Collective Inferno image 1 Collective Inferno image 2 Collective Inferno image 3 Collective Inferno image 4 Collective Inferno image 5
Lorwyn Eclipsed (ECL | #132 | 2026-01-23)
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Collective Inferno

3RR
Enchantment
Artist: Jason A. Engle
All artists: Jason A. Engle , YUE

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

As this enchantment enters, choose a creature type.

Double all damage that sources you control of the chosen type would deal.

R
$1.81 cheapest print

Prices

Set # Treatment Finish Price (USD)
Lorwyn Eclipsed 132 Regular Nonfoil $1.81
Lorwyn Eclipsed 132 Regular Foil $1.86
Lorwyn Eclipsed Promos 132p Promo Nonfoil $1.85
Lorwyn Eclipsed Promos 132p Promo Foil $3.05
Lorwyn Eclipsed 363 Extended Art Nonfoil $1.88
Lorwyn Eclipsed 363 Extended Art Foil $2.31
Lorwyn Eclipsed 387 Borderless Foil $13.36
Lorwyn Eclipsed 397 Borderless Foil $66.80

Price History

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Rulings

2025-11-17 wotc
The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Collective Inferno unless (in a very unusual case) it was the original source of damage.
2025-11-17 wotc
If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Collective Inferno and you attack an opponent with a 5/5 creature of the chosen type with trample and haste. If it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
2025-11-17 wotc
If another effect (or effects) modifies how much damage a source you control of the chosen type would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Collective Inferno's last ability, apply. If all of the damage is prevented before the effect of Collective Inferno's last ability would apply, its effect no longer applies.

Format Legality

Standard Legal
Future Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Legal
Brawl Legal
Alchemy Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal