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Theme
Bombardment image 1 Bombardment image 2
Mystery Booster Playtest Cards 2019 (CMB1 | #53 | 2019-11-07)
Most recent print shown first. Tap image to zoom.

Bombardment

R
Sorcery
Artist: James Arnold

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost R with "Missile deals 2 damage to any target."

R
$0.29 cheapest print

Prices

Set # Treatment Finish Price (USD)
Mystery Booster Playtest Cards 2019 53 Regular Nonfoil $0.60
Mystery Booster Playtest Cards 2021 53 Regular Nonfoil $0.29

Price History

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Rulings

2019-11-12 wotc
You must keep cards that were in your hand as Bombardment resolved separate from those that enter your hand later in the turn.
2019-11-12 wotc
The Missile characteristics are copiable values of the affected cards and spells.
2019-11-12 wotc
If Bombardment is somehow cast while another spell is on the stack, that spell becomes a Missile. Since that spell has no target chosen for its spell ability, it won’t resolve. This is true even if that spell had a target for an ability it had.
2019-11-12 wotc
If any portion of your library is randomized, those cards become new objects that aren’t Missiles.
2019-11-12 wotc
If a card you own is a Missile and changes zones other than by being cast as a Missile, it stops being a Missile.
2019-11-12 wotc
Cards you own keep any supertypes they may have, such as legendary and basic.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Not Legal
Pauper Not Legal
Vintage Not Legal
Penny Not Legal
Commander Not Legal
Oathbreaker Not Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Not Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal