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Bleeding Effect image 1 Bleeding Effect image 2
Assassin's Creed (ACR | #51 | 2024-07-05)
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Bleeding Effect

2WB
Enchantment

At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

BW
$0.28 cheapest print

Prices

Set # Treatment Finish Price (USD)
Assassin's Creed 51 Regular Nonfoil $0.28
Assassin's Creed 51 Regular Foil $0.35
Assassin's Creed 232 Regular Etched Foil $1.09

Price History

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Rulings

2024-07-05 wotc
The set of creatures affected by Bleeding Effect’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities, and the abilities gained won’t change if creature cards enter or leave your graveyard after the ability has resolved.
2024-07-05 wotc
If one of the creature cards in your graveyard has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.

Format Legality

Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal