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Theme
Batterskull image 1 Batterskull image 2 Batterskull image 3 Batterskull image 4 Batterskull image 5 Batterskull image 6 Batterskull image 7 Batterskull image 8
Arena Anthology 3 (AA3 | #20 | 2025-09-23)
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Batterskull

5
Artifact — Equipment
Artist: Mark Zug
All artists: Mark Zug , rk post , Igor Kieryluk

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

3: Return this Equipment to its owner's hand.

Equip 5

$4.07 cheapest print

Prices

Set # Treatment Finish Price (USD)
New Phyrexia 130 Regular Nonfoil $4.07
New Phyrexia 130 Regular Foil $11.17
Double Masters 234 Regular Nonfoil $4.75
Double Masters 234 Regular Foil $4.54
Double Masters 356 Borderless Nonfoil $9.25
Double Masters 356 Borderless Foil $9.16
Grand Prix Promos 2014 Promo Foil $4.51
The List NPH-130 Regular Nonfoil $5.27

Price History

View eBay Sold Listings See real sold prices for Batterskull

Rulings

2020-08-07 wotc
The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
2020-08-07 wotc
The ability to return Batterskull to its owner's hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn't returned to its owner's hand.
2020-08-07 wotc
Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07 wotc
If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07 wotc
If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Not Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Legal