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Theme
Atarka's Command image 1 Atarka's Command image 2 Atarka's Command image 3 Atarka's Command image 4 Atarka's Command image 5
Historic Anthology 5 (HA5 | #21 | 2021-05-27)
Most recent print shown first. Tap image to zoom.

Atarka's Command

RG
Instant
Artist: Chris Rahn

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

GR
$0.85 cheapest print

Prices

Set # Treatment Finish Price (USD)
Double Masters 2022 176 Regular Nonfoil $1.42
Double Masters 2022 176 Regular Foil $1.58
Dragons of Tarkir 213 Regular Nonfoil $0.85
Dragons of Tarkir 213 Regular Foil $2.90
Dragons of Tarkir Promos 213s Promo Foil $3.47
Double Masters 2022 475 Regular Etched Foil $4.76

Price History

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Rulings

2015-02-25 wotc
You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.
2015-02-25 wotc
You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.
2015-02-25 wotc
The first mode won't affect life that was gained earlier in the turn.
2015-02-25 wotc
If you choose the third mode and put a land card onto the battlefield, that doesn't count as playing a land. For example, you can both play a land and put a land onto the battlefield this way during your turn.
2015-02-25 wotc
If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2015-02-25 wotc
If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.
2015-02-25 wotc
As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)

Format Legality

Standard Not Legal
Future Not Legal
Historic Legal
Timeless Legal
Gladiator Legal
Pioneer Legal
Modern Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal