(Gain the next level as a sorcery to add its ability.)
The first artifact spell you cast each turn costs 1 less to cast.
1U: Level 2
When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order.
5U: Level 3
At the beginning of your end step, create a token that's a copy of target artifact you control.
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2022-06-10
wotc
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
2022-06-10
wotc
Gaining a level won't remove abilities that a Class had at a previous level.
2022-06-10
wotc
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2022-06-10
wotc
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
2022-06-10
wotc
Class is a returning enchantment type. Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
Format Legality
Standard
Not Legal
Future
Not Legal
Historic
Not Legal
Timeless
Not Legal
Gladiator
Not Legal
Pioneer
Not Legal
Modern
Not Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Not Legal
Commander
Legal
Oathbreaker
Legal
Standardbrawl
Not Legal
Brawl
Not Legal
Alchemy
Not Legal
Paupercommander
Not Legal
Duel
Legal
Oldschool
Not Legal
Premodern
Not Legal
Predh
Not Legal
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