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All of History, All at Once image 1 All of History, All at Once image 2 All of History, All at Once image 3 All of History, All at Once image 4
Doctor Who (WHO | #34 | 2023-10-13)
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All of History, All at Once

2UU
Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

$0.25 cheapest print

Prices

Set # Treatment Finish Price (USD)
Doctor Who 34 Regular Nonfoil $0.25
Doctor Who 34 Regular Foil $0.32
Doctor Who 352 Extended Art Nonfoil $0.40
Doctor Who 352 Extended Art Foil $0.65
Doctor Who 639 Regular Foil $1.20
Doctor Who 943 Extended Art Foil $1.11

Price History

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Rulings

2023-10-13 wotc
To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.
2023-10-13 wotc
Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.
2023-10-13 wotc
The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
2023-10-13 wotc
The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
2023-10-13 wotc
Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.
2023-10-13 wotc
A copy of a spell can be countered like any other spell, but each copy must be countered individually. Countering a spell with storm won't affect the copies.

Format Legality

Tlr Not Legal
Standard Not Legal
Future Not Legal
Historic Not Legal
Timeless Not Legal
Gladiator Not Legal
Pioneer Not Legal
Modern Not Legal
Legacy Legal
Pauper Not Legal
Vintage Legal
Penny Not Legal
Commander Legal
Oathbreaker Legal
Standardbrawl Not Legal
Brawl Not Legal
Alchemy Not Legal
Paupercommander Not Legal
Duel Legal
Oldschool Not Legal
Premodern Not Legal
Predh Not Legal